Able's Staples for Young Promising Adventurers

Inventory Lists for Player Stores
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Blacksoft
Posts: 2
Joined: Mon Mar 21, 2022 3:59 pm

Able's Staples for Young Promising Adventurers

Post by Blacksoft »

Able is not a merchant, but he does want to provide a nice home for the items below:

Weapons:
+0 shortsword: On hit disease DC=14 blinding Sickness, SR 14 (2,500)
+0 Warhammer: On hit Slow DC=14 33%/1 round (5,000)
+1 Dwarven Waraxe: negative energy +2, constitution +2 (25,000)
+2 Halberd 1d4 fire (15,000)
+3 AB Kama +1 EB (5,000)
+3 AB Heavy crossbow (5,000)


Armor:

+0 Clothes: charisma +1, wisdom +1, SP 14 ( 2,000)
+0 Clothes 4 spell druid slot (2,500)
+0 Light Armor bonus wizard slot 1, +2 improved saving throw reflex (2,500)
+0 full plate +2 reflex saves (2,500)
+2 Clothes +2 Intelligence (15,000)


Gloves:
+3 craft Alchemy (15,000)
+2 armor (10,000)

Cloak:
+2 Charisma (5,000)

Helmets:

SOLD Cleric Level 4 spell, +3 Appraise (5,500)
Sorcerer Level 2 spell, +2 deflection (2,500)
+2 strength (2,500)

Boots:

+2 AC Boots, Sorcerer level 3 spell (5,000)
+2 AC Boots, +1 UMD (2,000)
+2 wisdom (2,000)


Rings:

+2 Deflection (5,000)
+2 Wisdom (5,000)

Amulets:

Cleric 4 spell slots
+2 Charisma (5,000)
+1 dex, +3 Disable Device (15,000)

Special:::::::::

Cloak of the Jester: +1 Deflection, -3 Strength (50,000)

SOLD Necklace: +3 open lock (5,000)