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Lief's bug report thread

Posted: Sun May 22, 2022 4:21 pm
by Lief
- Divine versions of greater magic weapon and the spell you put on armor to increase armor ac (forgot it's name)... magic vestment? appear to be permanent.

- Varo (Malvaro Luceros) appears to be immune to spells he shouldn't be when self-applied assassins ghostly visage is applied to him, including firewall, a lvl 4 arcane spell. It entails not even needing to roll a save. I'll continue monitoring this for additional occurences.

Re: Lief's bug report thread

Posted: Mon Mar 13, 2023 2:08 pm
by Lief
Minor bug/exploit with weapon properties: Bollin Brighthammer: Logging out then back in with his fiery mace (that has +1 fire dmg) transfers the elemental dmg property temporarily to his +2 EB +2d6 massive crit light hammer until next reset.

Re: Lief's bug report thread

Posted: Mon Mar 20, 2023 11:05 am
by Lief
Assorted spell issues: Rax Bonemantle: Shadow shield and spell mantles don't protect against cloudkill (considered a necromancy spell). Rax took significant con drain in the cloud when he rolled a double 1 with both mantles and shadow shield up. Also globe of invulnerability doesn't shield against any low level cloud effect, such as stinking cloud and cloud of bewilderment. Not sure if any of these are intentional or not, but thought worth reporting. Also in cloudkill two fort saves are checked each round, instead of one?